Florida Times Spot

March 10th, 2010

Worked on a spot for Florida Times Union. We used Softimage 7.01 with the emFluid3 and emRPC plug-ins for the particles. I was responsible for the particle simulations and renders. See the spot on vimeo:

Florida Times Union

XSI Viewport Capture with Python

March 3rd, 2010

Had to create a function to capture the viewport today and thought it’d be useful to post it here for others to find. See below:

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ET_Pickup Plug-In

November 22nd, 2009

This plug-in gives animators an easy constraint workflow for picking up and putting down objects. Most useful for character animation but also works for other instances where one object picks up another.

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Mark Schoennagel’s Area Blog Mention

November 12th, 2009

Just got an email from Mark Schoennagel that he posted his latest blog entry on the Area. Was super stoked to see that he gave SpeakeasyFX a good mention in the article. I was also super excited he linked to my site! Thanks to Mark for the mentions!

Mark Schoennagel’s Planet Softimage

ET Pickup

November 10th, 2009

An artist friendly constraint work flow plug-in. This plug-in consists of 3 commands which allow the animator / user to pickup objects, put them down, and remove a pickup while animating.

The script doesn’t remove the transform keys laid down by the script on the object being picked up to ensure that no animation is lost throughout the pickup process. Simply delete the unwanted keys after you remove the pickup.

Rotary Spot

November 9th, 2009

Responsible for modeling puzzle pieces, UV mapping of pieces and animation on various shots in the spot.

EasyMac Spot

November 9th, 2009

Modeled EasyMac Cup and animated variations of the cup and text objects.

Community Title Sequence

November 9th, 2009

Rigged and modeled the base Cootie Catcher / Fortune Teller while at SpeakeasyFX.

You can take a look at a little bit of a Cootie Catcher Rig Demo:

ET Spider Rig Demo

November 9th, 2009

WIP Spider Rig to be released as a free rig to Softimage Community.

Noodle Arm Setup

June 19th, 2009

As per a discussion on XSIBase:

http://www.xsibase.com/forum/index.php?board=11;action=display;threadid=39869;start=0#lastPost

I followed RayFigs video and setup his arm but then aslo took it a bit further to ensure that the Arm bones wouldn’t drift in rotation. Take a look at the attached file.

NoodleArm.emdl

Eric T.